#include <stdio.h>
#include <math.h>
#define PI 3.1416
#define MAX 180
main()
{
int angle;
float x,y;
angle = 0;
printf(" Angle Cos(angle)\n\n");
while(angle <= MAX)
{
x = (PI/MAX)*angle;
y = cos(x);
printf("%15d %13.4f\n", angle, y);
angle = angle + 10;
}
}
Output:
Angle Cos(angle)
0 1.0000
10 0.9848
20 0.9397
30 0.8660
40 0.7660
.
.
.
.
.
160 -0.9397
170 -0.9848
180 -1.0000
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